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Game changelog

v0.05
Version 0.05
2026-03-04 11:47
  • Improved the Capitol interface when the resort is at its maximum level by adding correct messages and a clear status instead of no response after clicking.
  • Added a function in the administration panel to fully delete a user, including their planets and related game data.
  • Fixed the administration support system so that a player’s reply in a ticket generates a notification for the administrator and is visible in the ticket counter.
  • Hardened the DM mission: a maximum of 1 DM Ship can be sent at a time, exclusively to your own moons, and the option in the Galaxy now appears only for your own moons.
  • Improved translations and Polish character encoding in reports and descriptions of new fleet missions, including the DM and Moonshot Attempt missions.
  • Fixed the production table in the mines and storage overview so that it correctly displays the current level as 0 instead of the incorrect value 1.
  • Improved base extraction in the Resources tab so that a manually configured base value is not multiplied by the universe speed or events.
  • Expanded the extraction regulation table in the Resources tab by separating production into Base / h, Additional / h, and Total / h.
  • Added a counter in the Fleet tab showing the number of moonshot attempts remaining for today in the fleet information section.
  • Added index optimizations for messages to speed up the unread message counter and inbox performance.
  • Limited TopKB to a fixed list of the 50 best battles, removed pagination, and added cleanup of old entries together with their related reports and files from disk.
v0.04
Version 0.04
2026-03-03 23:35
  • Added a global active events bar below the top menu, visible above every tab on desktop and mobile.
  • Improved the translations and formatting of the events bar so that raw keys and incorrectly formatted end times are no longer displayed.
  • Expanded the logging of administrative and repair actions and improved the integrity log parser to better detect actual state changes.
  • Fixed automatic logout, eliminating page lockups and the inactive overlay after session expiration.
  • Improved the global message modal so that the Write! action works correctly, including in alliances and on the buddy list.
  • Fixed the cancellation of pending buddy-list invitations.
  • Improved number formatting in transport messages.
  • Academy is now hidden from players who do not have the required building, and its functions are blocked when the requirements are not met.
  • Restored both exchange modes at the Merchant: how much you give and how much you want to gain.
  • Added a clear view of resource requirements in the Capitol and improved notification handling.
  • Expanded the Avatar system: added confirmation when using a talent point, talent resets for DM, and redesigned the equipment view.
  • Organized Avatar equipment by grouping duplicates and sorting items by type.
  • Fixed missing and incorrect descriptions of Avatar item bonuses.
  • Corrected the order of sections in Hall of Fame reports according to the expected layout.
  • Fixed planet counting in the profile so that moons no longer increase the total.
  • Fixed the public game pages: changelog, forum, and password reminder, eliminating errors and dead links.
  • Improved respect for the configured thousands separator across additional game views, including battle reports.
  • Players can no longer send the Destroy mission to their own moon, and this action is hidden in the Galaxy for their own objects.
  • Changed auctioneer rewards for resource packages so that they are added to the inventory as items instead of being granted automatically to a planet.
  • Clarified the descriptions of Academy talents related to expeditions to make it clear that they increase expedition rewards rather than XP.
  • Added a new Moonshot Attempt mission, allowing controlled moonshots on your own planets using light fighters.
  • Introduced a daily limit for moonshot attempts on yourself and linked it to the functionality of the Lunar Resort.
  • Added a new DM mission for the DM Ship, enabling flights to moons to collect Antimatter.
  • Linked the Location Resort to the limit of parallel DM missions and improved its naming and descriptions in tasks and translations.
  • Fixed the Resources tab by restoring the base production view and separating total production into base production and mine output.
  • Improved the production preview in Mines: values are no longer misleadingly calculated with multipliers from the beginning, the table starts at the current level, and the building’s current level is clearly marked.
  • Fixed the Terraforming Resort by connecting its bonus to the actual increase of the maximum number of fields on planets.
  • Clarified the description of the Terraforming Resort to clearly explain its effect and its lack of impact on moons.
  • Organized the naming in the Technology tab, including changing drive names to shorter and more natural forms.
  • Improved category names in the Technology tab: Construction to Buildings, Space Ships to Fleet, and Defense Guns to Defense.
  • Performed a comprehensive cleanup of the Polish translations of technologies, buildings, defenses, and bonuses, removing numerous typos, language errors, and naming inconsistencies.
v0.03
Version 0.03
2026-03-03 18:54
  • Removed the unnecessary uptime display from the overview and improved the presentation of temperature and the degree Celsius symbol.
  • Simplified administrative navigation: removed Admin Events from the top menu and the entire Administration panel from the left menu.
  • Expanded the Dismantler with a MIN all action that resets all form fields.
  • Updated defense requirements according to the new table and improved the handling of special requirements, including officer-related dependencies.
  • Verified and improved vacation mode activation logic, eliminating false blocks caused by supposedly flying fleets and strengthening the detection of actual threats.
  • Connected administrative events to the actual game mechanics: resource production, construction and research times, and fleet flight times.
  • Extended the event bonus for Antimatter to expedition rewards and added its display in the Premium tab.
  • Added more comprehensive validation of administrative events, covering code format and uniqueness, type validity, multiplier and bonus ranges, and configuration compatibility with the event type.
  • Introduced diagnostic mechanisms for performance monitoring: logging slow SQL queries, slow HTTP requests, and resource-intensive console commands.
  • Expanded the system’s technical and maintenance infrastructure with additional configuration safeguards and improved observability of game mechanics.
v0.02
Version 0.02
2026-03-03 12:48
  • Administrators are now hidden from statistics and records, and missions against administrator accounts are blocked.
  • Additional moon validation was added to critical game logic paths, not only at the report level.
  • The Dismantler was reviewed and secured against the duplication of resources, fleets, and defenses.
  • The Hall of Fame was limited to 50 battles, and a mechanism was added to remove old entries and related reports from disk.
  • Unimplemented achievements were removed from the application.
  • Universe reset options were prepared, and the administration menu was expanded, including an events section.
  • Premium information was moved to the server information section, and a server uptime display was added.
  • The energy label was simplified to one clear format, and energy-related messages were reformatted according to the player’s settings.
  • Unnecessary user points were removed from the overview, and the display of temperature and position-change statistics was improved.
  • The galaxy view layout was improved, including the positioning of coordinates in relation to the navigation controls.
  • The fleet and defense summary in the Empire was fixed, and a table was added showing the number of transports required to remove resources from a planet.
  • Combat parameter sections are now hidden for units and defenses that do not have such statistics.
  • A MAX option was added to the Dismantler for ships and defenses to speed up form handling.
  • Task sorting was changed: tasks to collect first, then active tasks, and collected tasks last.
  • A number of organizational and security improvements were introduced across the game logic, administration, and user interface.
v0.01
Version 0.01
2026-03-01 22:55
  • Added the Premium system with the option to purchase Premium for Antimatter for selected periods.
  • Premium increases queue limits: +3 for construction and +2 for research.
  • Added configuration of construction and research queue limits through the administration panel.
  • Reworked officers: removed an inactive bonus, improved bunker functionality, and updated bonus descriptions.
  • Temporary bonuses no longer stack indefinitely. Subsequent purchases extend their duration instead of increasing the effect strength.
  • Improved merchant security and protected trades against resource duplication during parallel actions.
  • Added a system for detecting suspicious increases in resources and Dark Matter.
  • Added a system for detecting suspicious completions of construction, research, shipyard, defense, and facility queues.
  • Expanded economy and queue logs to better detect irregularities and distinguish legitimate actions from anomalies.
  • Added an administration panel for viewing anomalies and system logs.
  • Added the ability for administrators to impersonate player accounts.
  • Added a maintenance mode with a message displayed to logged-in players.
  • Added a public changelog tab and an administration panel for managing versions.
  • Added a setting for large-number separators in the game options.
  • Improved construction and research time calculations: time bonuses now work cumulatively.
  • Introduced numerous stability improvements, MariaDB compatibility fixes, and improvements for handling very large values.