Improved the Capitol interface when the resort is at its maximum level by adding correct messages and a clear status instead of no response after clicking.
Added a function in the administration panel to fully delete a user, including their planets and related game data.
Fixed the administration support system so that a player’s reply in a ticket generates a notification for the administrator and is visible in the ticket counter.
Hardened the DM mission: a maximum of 1 DM Ship can be sent at a time, exclusively to your own moons, and the option in the Galaxy now appears only for your own moons.
Improved translations and Polish character encoding in reports and descriptions of new fleet missions, including the DM and Moonshot Attempt missions.
Fixed the production table in the mines and storage overview so that it correctly displays the current level as 0 instead of the incorrect value 1.
Improved base extraction in the Resources tab so that a manually configured base value is not multiplied by the universe speed or events.
Expanded the extraction regulation table in the Resources tab by separating production into Base / h, Additional / h, and Total / h.
Added a counter in the Fleet tab showing the number of moonshot attempts remaining for today in the fleet information section.
Added index optimizations for messages to speed up the unread message counter and inbox performance.
Limited TopKB to a fixed list of the 50 best battles, removed pagination, and added cleanup of old entries together with their related reports and files from disk.
v0.04
Version 0.04
2026-03-03 23:35
Added a global active events bar below the top menu, visible above every tab on desktop and mobile.
Improved the translations and formatting of the events bar so that raw keys and incorrectly formatted end times are no longer displayed.
Expanded the logging of administrative and repair actions and improved the integrity log parser to better detect actual state changes.
Fixed automatic logout, eliminating page lockups and the inactive overlay after session expiration.
Improved the global message modal so that the Write! action works correctly, including in alliances and on the buddy list.
Fixed the cancellation of pending buddy-list invitations.
Improved number formatting in transport messages.
Academy is now hidden from players who do not have the required building, and its functions are blocked when the requirements are not met.
Restored both exchange modes at the Merchant: how much you give and how much you want to gain.
Added a clear view of resource requirements in the Capitol and improved notification handling.
Expanded the Avatar system: added confirmation when using a talent point, talent resets for DM, and redesigned the equipment view.
Organized Avatar equipment by grouping duplicates and sorting items by type.
Fixed missing and incorrect descriptions of Avatar item bonuses.
Corrected the order of sections in Hall of Fame reports according to the expected layout.
Fixed planet counting in the profile so that moons no longer increase the total.
Fixed the public game pages: changelog, forum, and password reminder, eliminating errors and dead links.
Improved respect for the configured thousands separator across additional game views, including battle reports.
Players can no longer send the Destroy mission to their own moon, and this action is hidden in the Galaxy for their own objects.
Changed auctioneer rewards for resource packages so that they are added to the inventory as items instead of being granted automatically to a planet.
Clarified the descriptions of Academy talents related to expeditions to make it clear that they increase expedition rewards rather than XP.
Added a new Moonshot Attempt mission, allowing controlled moonshots on your own planets using light fighters.
Introduced a daily limit for moonshot attempts on yourself and linked it to the functionality of the Lunar Resort.
Added a new DM mission for the DM Ship, enabling flights to moons to collect Antimatter.
Linked the Location Resort to the limit of parallel DM missions and improved its naming and descriptions in tasks and translations.
Fixed the Resources tab by restoring the base production view and separating total production into base production and mine output.
Improved the production preview in Mines: values are no longer misleadingly calculated with multipliers from the beginning, the table starts at the current level, and the building’s current level is clearly marked.
Fixed the Terraforming Resort by connecting its bonus to the actual increase of the maximum number of fields on planets.
Clarified the description of the Terraforming Resort to clearly explain its effect and its lack of impact on moons.
Organized the naming in the Technology tab, including changing drive names to shorter and more natural forms.
Improved category names in the Technology tab: Construction to Buildings, Space Ships to Fleet, and Defense Guns to Defense.
Performed a comprehensive cleanup of the Polish translations of technologies, buildings, defenses, and bonuses, removing numerous typos, language errors, and naming inconsistencies.
v0.03
Version 0.03
2026-03-03 18:54
Removed the unnecessary uptime display from the overview and improved the presentation of temperature and the degree Celsius symbol.
Simplified administrative navigation: removed Admin Events from the top menu and the entire Administration panel from the left menu.
Expanded the Dismantler with a MIN all action that resets all form fields.
Updated defense requirements according to the new table and improved the handling of special requirements, including officer-related dependencies.
Verified and improved vacation mode activation logic, eliminating false blocks caused by supposedly flying fleets and strengthening the detection of actual threats.
Connected administrative events to the actual game mechanics: resource production, construction and research times, and fleet flight times.
Extended the event bonus for Antimatter to expedition rewards and added its display in the Premium tab.
Added more comprehensive validation of administrative events, covering code format and uniqueness, type validity, multiplier and bonus ranges, and configuration compatibility with the event type.
Introduced diagnostic mechanisms for performance monitoring: logging slow SQL queries, slow HTTP requests, and resource-intensive console commands.
Expanded the system’s technical and maintenance infrastructure with additional configuration safeguards and improved observability of game mechanics.
v0.02
Version 0.02
2026-03-03 12:48
Administrators are now hidden from statistics and records, and missions against administrator accounts are blocked.
Additional moon validation was added to critical game logic paths, not only at the report level.
The Dismantler was reviewed and secured against the duplication of resources, fleets, and defenses.
The Hall of Fame was limited to 50 battles, and a mechanism was added to remove old entries and related reports from disk.
Unimplemented achievements were removed from the application.
Universe reset options were prepared, and the administration menu was expanded, including an events section.
Premium information was moved to the server information section, and a server uptime display was added.
The energy label was simplified to one clear format, and energy-related messages were reformatted according to the player’s settings.
Unnecessary user points were removed from the overview, and the display of temperature and position-change statistics was improved.
The galaxy view layout was improved, including the positioning of coordinates in relation to the navigation controls.
The fleet and defense summary in the Empire was fixed, and a table was added showing the number of transports required to remove resources from a planet.
Combat parameter sections are now hidden for units and defenses that do not have such statistics.
A MAX option was added to the Dismantler for ships and defenses to speed up form handling.
Task sorting was changed: tasks to collect first, then active tasks, and collected tasks last.
A number of organizational and security improvements were introduced across the game logic, administration, and user interface.
v0.01
Version 0.01
2026-03-01 22:55
Added the Premium system with the option to purchase Premium for Antimatter for selected periods.
Premium increases queue limits: +3 for construction and +2 for research.
Added configuration of construction and research queue limits through the administration panel.
Reworked officers: removed an inactive bonus, improved bunker functionality, and updated bonus descriptions.
Temporary bonuses no longer stack indefinitely. Subsequent purchases extend their duration instead of increasing the effect strength.
Improved merchant security and protected trades against resource duplication during parallel actions.
Added a system for detecting suspicious increases in resources and Dark Matter.
Added a system for detecting suspicious completions of construction, research, shipyard, defense, and facility queues.
Expanded economy and queue logs to better detect irregularities and distinguish legitimate actions from anomalies.
Added an administration panel for viewing anomalies and system logs.
Added the ability for administrators to impersonate player accounts.
Added a maintenance mode with a message displayed to logged-in players.
Added a public changelog tab and an administration panel for managing versions.
Added a setting for large-number separators in the game options.
Improved construction and research time calculations: time bonuses now work cumulatively.
Introduced numerous stability improvements, MariaDB compatibility fixes, and improvements for handling very large values.